Python Programming

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About Course

Course Objectives

By the end of these three lessons, students will be able to:

  1. Configure the Environment: Install Python and a Code Editor (VS Code) successfully.

  2. Understand Core Syntax: Write scripts using variables, data types, and user input.

  3. Implement Logic: Create interactive programs using conditional statements (if/else) and loops.

  4. Build a Tool: Synthesize these skills to build a simple interactive “Number Guessing Game.”

Course Content

The Setup & The Variable
Goal: Get the student set up and writing their first lines of code to understand how data is stored. Video Duration: 10–12 Minutes Visual Style: Split-screen (Instructor Face + Screen Recording) Topic Breakdown: The "Why" (1 min): Brief intro on what Python is used for (Web, AI, Data). The Setup (3 mins): Walkthrough of downloading Python from python.org. Quick installation of VS Code (or IDLE). Action: Student pauses video to install. Hello World & Print (2 mins): Writing the first print("Hello World") function. Explaining how the terminal works. Variables & Data Types (4 mins): Analogy: Explain variables as "labeled boxes" that hold data. Demonstrate Strings (name = "Alice"), Integers (age = 25), and Floats (price = 9.99). Homework: Write a script that prints a short bio using 3 different variables.

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Interactivity & Logic
Goal: Move from static scripts to dynamic programs that accept user input and make decisions. Video Duration: 15 Minutes Visual Style: Flowchart overlays + Screen Recording Topic Breakdown: User Input (3 mins): Using the input() function. The "Gotcha": Explaining that input comes in as a String and must be converted (casted) to an Integer for math.

Loops & The “Number Guessing Game”
Goal: Introduce repetition to code and combine all previous skills into a capstone mini-project. Video Duration: 18–20 Minutes Visual Style: Full Screen Coding focus Topic Breakdown: The Concept of Looping (3 mins): Why copy-pasting code is bad. Intro to the while loop (run as long as X is true). Lists (Brief Intro) (4 mins): Storing multiple items in one variable: fruits = ["apple", "banana"]. Intro to the for loop to iterate over that list. Capstone Project: Number Guessing Game (10 mins): Step 1: Import the random library (intro to libraries). Step 2: Generate a random number between 1–10. Step 3: Create a while loop that asks the user for a guess. Step 4: Use if/elif/else to say "Too high," "Too low," or "Correct!" Homework: Modify the game to limit the user to only 3 attempts.

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